Gamemodes

Revision as of 01:24, 18 December 2024 by Skizmophonic (talk | contribs) (→‎Gun Game Deathmatch)
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Capture The Flag

Capture the flag of the enemy team and bring it to your own base. Players can only score if there own flag is at their base.

Conquest

Capture all control points to decrease the enemy teams tickets. Owning more control points than the opposing team will decrease their tickets even faster.


Deathmatch

Eliminate as many enemy players to reach the frag limit or until there is no time left. Players have an unlimited number of respawns. Players respawn at pre-set random locations around the map.


FireFight

Capture all control points or defeat all enemies. Players can only respawn if a flag is captured. A game is automatically won after 1 minute if the remaining players of the opposing team fail to capture a control point. Capturing all 3 flags and holding them for 30 seconds will also win the game.

Gun Game

Eliminate enemy team players through a series of weapons. Players start with a gun and with each frag upgrade to a different gun. Killing other players by knife degrades them to the previous weapon.

Gun Game Deathmatch

Every man for himself! Players start with a gun and with each frag upgrade to a different gun. Killing other players by knife degrades them to the previous weapon.

Last Man Standing

Wipeout all enemy players in a free-for-all deathmatch to win the game. There are no respawns, dead players spectate until the end of the round.

Last Team Standing

Wipeout all enemy players as a team to win the game. There are no respawns, dead players spectate until the end of the round. Friendly fire is ON. Team collision is ON.

Team Deathmatch

Eliminate as many enemy team players to reach the frag limit or until there is no time left. Teams have an unlimited number of respawns. Players respawn in their team base.

Zombies

Coming soon!