Maps of Vietnam: Difference between revisions
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<b><i>Internal name:</i></b> mcv_embassy.bsp | <b><i>Internal name:</i></b> mcv_embassy.bsp | ||
<b><i>Supported gamemodes:</i></b> Conquest, Deathmatch | <b><i>Supported gamemodes:</i></b> Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing | ||
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<b><i>Internal name:</i></b> mcv_depot.bsp | <b><i>Internal name:</i></b> mcv_depot.bsp | ||
<b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch | <b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing | ||
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<b><i>Internal name:</i></b> mcv_port.bsp | <b><i>Internal name:</i></b> mcv_port.bsp | ||
<b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch | <b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing | ||
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<b><i>Internal name:</i></b> mcv_saigon.bsp | <b><i>Internal name:</i></b> mcv_saigon.bsp | ||
<b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch | <b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing | ||
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<b><i>Internal name:</i></b> mcv_camp.bsp | <b><i>Internal name:</i></b> mcv_camp.bsp | ||
<b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch | <b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing | ||
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<b><i>Internal name:</i></b> mcv_siege.bsp | <b><i>Internal name:</i></b> mcv_siege.bsp | ||
<b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch | <b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing | ||
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<b><i>Internal name:</i></b> mcv_outpost.bsp | <b><i>Internal name:</i></b> mcv_outpost.bsp | ||
<b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch | <b><i>Supported gamemodes:</i></b> Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing | ||
Revision as of 22:57, 6 March 2024
There are currently 12 maps in the game with more to come soon. Here you can find some information such as supported gamemodes and a few images.
U.S. Embassy
At the beginning of the Tet Offensive on the morning of January 31, 1968, 19 Việt Cộng sappers entered the embassy grounds through a hole in the wall and occupied the area for six hours. Two military police officers and a USMC soldier were killed during the fighting. Soldiers of the 101st U.S. Airborne Division conquered the area at noon and killed all Vietnamese invaders.
Internal name: mcv_embassy.bsp
Supported gamemodes: Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing
Khe Sanh Depot
From January 21 to July 9, 1968 U.S. forces were defending the Khe Sanh Combat Base against the North Vietnamese People's Army. The battle was proclaimed a victory by the United States, although the combat base was abandoned after the battle. In this respect, Khe Sanh was a tactical US victory but a strategic defeat.
Internal name: mcv_depot.bsp
Supported gamemodes: Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing
Port of Qui Nhon
At the beginning of the Vietnam War in 1965 the Port of Qui Nhon, which was connected to railway, was upgraded with U.S. assistance to support military operations in the area. Throughout the war the North–South railway was a target of bombardments and sabotage by both North Vietnamese and Việt Cộng forces.
Internal name: mcv_port.bsp
Supported gamemodes: Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing
Battle of Saigon
During the early hours of 31 January 1968 the Việt Cộng launched several major attacks around Saigon in the first days of the Tet Offensive. The attacks were repulsed by ARVN and U.S. forces, with the Việt Cộng suffering heavy losses and causing substantial damage to the densely populated area of Cho Lon.
Internal name: mcv_saigon.bsp
Supported gamemodes: Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing
USMC Camp
The United States Marine Corps operated several artillery bases during the Vietnam War. Various camps were constructed along the demilitarized zone. The USMC remained highly mobile rather than remaining in their fixed positions as sitting targets. Many camps were inactivated and turned into Army of the Republic of Vietnam bases.
Internal name: mcv_camp.bsp
Supported gamemodes: Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing
Siege of Hue
On January 31 of 1968 Hue city was overrun by PAVN and Việt Cộng forces as part of a large scale operation known as the Tet Offensive. The city is located 50 miles from the demilitarized zone with an important supply line passing through called Highway 1, making it a strategically important city for both sides. Hue was later recaptured by the United States Army and ARVN forces.
Internal name: mcv_siege.bsp
Supported gamemodes: Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing
NLF Camp
Throughout the Vietnam War the U.S. Army has made use of long-range reconnaissance patrols (LRRP), well-trained and heavily armed reconnaissance teams. They would go on missions patrolling deep inside the enemy territory gathering intelligence on enemy positions and conducting counterinsurgency operations against the North Vietnamese Army and Viet Cong.
Internal name: mcv_outpost.bsp
Supported gamemodes: Capture The Flag, Conquest, Deathmatch, Gungame, Gungame Deathmatch, Last Team Standing